
In the endgame, you're consistently left with little to do outside of Mythic+ dungeons and raid schedules.
Blizzard's obsession with time-gating mechanics continue to block progression arbitrarily, making the power gains a week-by-week drip-feed basis.
For those who are entirely new to Shadowlands, it also includes a procedurally randomized dungeon called Torghast, Legion Order Hall-like Covenants to build up and join, and other new progression systems that are arguably more interesting than Battle for Azeroth's Warfronts or Island Expeditions. The new Shadowlands zones are interesting, with generally fun characters alongside returning heroes (and villains) banished to the afterlife. However, the general direction features some truly mind-blogging character writing that makes little to no sense. If you want to experience the story alone, Shadowlands features some of the best cinematic work Blizzard has done in a quest experience yet. Blizzard did just announce a new expansion, called World of Warcraft: Dragonflight, too, and it looks rather good. The new raid reintroduces class-based tier sets, with powerful two- and four-piece set bonuses that dramatically change how your class plays. For returning players, Shadowlands 9.2 makes it easier than ever to catch up to the current minimum item level requirements for Mythic+10 dungeons and Normal Raid tiers, making it easy to get back into the game.
World of Warcraft just got a large update, dubbed 9.2, which brings a new raid tier featuring The Jailer, a new zone, and very powerful catch-up mechanics.Should you play World of Warcraft: Shadowlands? TL DR version